- 01
We live in a world where cultural artefacts - texts, images, sounds - are no longer produced exclusively by human beings. AI systems can elaborate, imitate and recombine abilities we considered peculiar to our species.
- 02
What we are witnessing is not a transformation of the medium, but the entrance of a new actor - one able to take part in cultural production and to simulate a subjectivity it does not possess.
- 03
This shift forces us to rethink historical critical categories such as author, work, originality, intention and style: categories built for a world in which only humans created. They are no longer enough to describe practices in which the generative process arises from an asymmetrical collaboration between people and machines.
- 04
Generative AI systems produce plausible texts, images and narratives, but do not share the human conditions of understanding, intention and responsibility. The fracture is not only technological: it concerns how we interpret, evaluate and make sense of cultural artefacts.
- 05
The humanities can help us understand, orient and design the systems that take part in this new cultural scene: not at the margins of the process, but from the inside.
- 06
The artificial humanities, an umbrella term coined by researcher Nina Beguš, are an interdisciplinary field in which the humanities contribute to understanding, orienting and designing systems based on generative AI.
- 07
Their task is to investigate what emerges from this collaboration: the forms it takes, the ethical questions it opens, and the meaning it produces, or fails to.
- 08
Deckard exists for this: a space for dissemination, writing and exchange in which authors, scholars and designers try to understand the passage underway and to build tools for orienting themselves within it.